Controller vs Mouse Aim Calculator
Convert sensitivity between Valorant, Apex, and CS2 while comparing mouse latency, controller turn speed, and a directional input edge.
Last updated: 2026-03-26
Controller vs mouse aim calculator
Enter your values
Convert your sensitivity between games and compare mouse vs controller on cm/360, latency, deadzone, and turn-speed assumptions.
Directional Input Edge
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Enter a mouse setup, display refresh rate, and controller assumptions to compare cross-game sensitivity and a directional input edge.
Calculation History(0)
Example calculations
Tap an example to prefill the calculator with sample values.
Valorant to Apex
800 DPI player moving into Apex
A crossover case where the equivalent target sensitivity is useful, but latency still matters.
Result: The converted Apex sensitivity stays fairly slow, and mouse keeps a modest edge once latency is included.
How the input comparison works
The mouse side converts your current sensitivity into cm/360 and an equivalent target-game sensitivity using each game's yaw constant.
The controller side estimates 180-degree turn time from sensitivity and deadzone, then combines it with display and controller-path latency.
Aim-input FAQs
Use these notes to interpret sensitivity conversion, cm/360, and the directional input edge responsibly.
Is the recommendation absolute?
No. The output is a directional planning aid built from cm/360, latency, turn speed, deadzone, and a simple aim-assist adjustment.
Why convert sensitivity between games?
Equivalent sensitivity gives you a cleaner starting point when moving between titles, so you are not rebuilding muscle memory from scratch on day one.
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