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Controller vs Mouse Aim Calculator

Convert sensitivity between Valorant, Apex, and CS2 while comparing mouse latency, controller turn speed, and a directional input edge.

Last updated: 2026-03-26

Controller vs mouse aim calculator

Enter your values

Convert your sensitivity between games and compare mouse vs controller on cm/360, latency, deadzone, and turn-speed assumptions.

All required fields must be filled in.

Directional Input Edge

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Enter a mouse setup, display refresh rate, and controller assumptions to compare cross-game sensitivity and a directional input edge.

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Example calculations

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Valorant to Apex

800 DPI player moving into Apex

A crossover case where the equivalent target sensitivity is useful, but latency still matters.

Result: The converted Apex sensitivity stays fairly slow, and mouse keeps a modest edge once latency is included.

How the input comparison works

The mouse side converts your current sensitivity into cm/360 and an equivalent target-game sensitivity using each game's yaw constant.

The controller side estimates 180-degree turn time from sensitivity and deadzone, then combines it with display and controller-path latency.

Aim-input FAQs

Use these notes to interpret sensitivity conversion, cm/360, and the directional input edge responsibly.

Is the recommendation absolute?

No. The output is a directional planning aid built from cm/360, latency, turn speed, deadzone, and a simple aim-assist adjustment.

Why convert sensitivity between games?

Equivalent sensitivity gives you a cleaner starting point when moving between titles, so you are not rebuilding muscle memory from scratch on day one.

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